• Clean-Ups and Revisions for storyboards.
• Modelled 3D mockups in Blender
• Worked as freelance illustrator while caring for ailing father
• Facilitated relations between staff and Press, wrote & published press releases, qualified applicants, coordinated services, events, interviews and appointments.
• Worked with Manager to automate &decrease application processing time by 50%, enabled process to be done remotely.
• Facilitated rapid acquisition of critical specialty medications alongside insurance agents, doctors and patients. Remained up to date and well versed in multiple products, medications, systems and their authorization process.
• Audited inventory, investigated fraud, created designs, logos and apparel for companywide competitions and company events.
• Increased department productivity workflow and output by 60% (from 430 audits to750 audits).
• Wrote training materials, which were later requested by supervisors for use in training new hires.
• Created Storyboards, special effects, animated in Adobe After Effects.
• Cleaned up 2D animation.
• Created or revised action storyboards, 3Dmockups in Sketchup.
• Development work on props, and environments.
• Worked alongside UCSC Game Developers to create Unity compatible story, characters, props and environments, and title screen special effects.
• Cleaned up 2D animation, compiled and composed backgrounds, visual development on props, environments, color script and special effects.
• Storyboarding
• Illustration
• Screenwriting/Story Structure
• Toon Boom Storyboard Pro
• Photoshop
• Premiere
• After Effects
• Illustrator
• Microsoft Office Suite
• Word
• Excel
• Procreate
• Digital / Traditional Media
• Wacom / Cintiq Tablets
• Flexible and able to adhere to different visual styles and visions.
• Coachable and receptive to feedback.
• Proactive learning / Strong drive to learn and improve. Hungry to learn!
• Thrives in collaborative and cooperative environments.
• Curious.
• Organized and shows attention to detail.
• Strong initiative and problem solving.